Skip to main content

We interrupt this service.

Well, somethings can't be predicted, I guess.

I came home from work on Thursday of last week and found my router flashing away merrily.  Not in a good way, either. 

No Internet.  Whoopee. 

My partner got on the phone to our provider and spent all of Thursday evening with an engineer who tried to get us to fix it by text.  It got to 9:50pm and Janet said: "Bugger this, they close at 10!"

So she phoned them again and refused to have text support.  This time the engineer spoke to her for 5 minutes or so and then said they'd send a new router out.  It would take two days. 

So Friday is day one and Saturday is day two, right?  Well, apparently not.  Sunday would have been day two, except Sunday doesn't count which meant the new router was delivered on Monday. 

We eagerly set the new, bigger, brighter router up Monday evening after getting home from work and bam... no, we weren't away.  Still no connection.  So Janet gets on the phone again. 

Despite her telling the engineer (should they be classed as engineers when all they do is tell you what to do?) that we'd done all these tests days ago, we had to go through the same process again. 

Two hours later the guy at the end of the phone says they'll send a new router to us.  This is when Janet really loses it... and the guy at the other end of the phone hears that (at last) and says an engineer will come out tomorrow. 

What did they find?  Well we'd had a visit from an engineer on Thursday whilst we were both at work, obviously, and this person hadn't replaced a wire in the outdoor box correctly.  Easily done, apparently.  So all that was needed was for the wire to be plugged into the correct socket. 

In the interest of keeping my hair on I'm going to gloss over the obvious: this should have been the thing they checked on the Thursday evening. Hey, at least we got a new router out of this debacle.

The reason I'm mentioning this at all is to explain why I haven't updated the Diplomacy aspects of the blog.  No internet at the weekend.  What do the TV channels say?  Technical difficulties. 

You see I often don't get time to blog during the week so I write at the weekend.  Now, I've got my mitts on a new tablet so I can write on the way to work (I'm on it now so I apologise for the clumsiness of any typos that creep in).  Unfortunately the Android Blogger app is less useful than I'd like so these posts are very basic. 

The eventual aim will be to write, publish and then edit at the weekend to add links, pics and other useful stuff.  But hopefully I will be able to get basic posts up more regularly. 

Now the trick will be in writing short enough posts to do this..! 

Comments

Popular posts from this blog

WHAT IS DIPLOMACY? - Part 5: Variants

A variant is a game of Diplomacy where the rules or context are different from the standard game as designed by Allan B Calhamer.  There are three types of variants: context variants, map variants and rules variants. Context Variants Context variants are those games that are played with a wider context.  They may be tournament games, other scored games, or remote format  games.  These aren't often recognised as variants as such, as variants tend to be within the other two types discussed below.  But the context the game is being played in will have an impact on how some players will play the game, and so they are certainly a variation of Dip. Maybe they should be called "variations" rather than variants but does it really matter? Map Variants Diplomacy has been adapted to different maps, or boards.  Not surprising as the general idea of the game, pitting competing powers against each other in a localised region and time in history, can be adapte...

Tournament Scoring - Part 3: Draw Size Scoring (DSS)

If we're looking to score Diplomacy games based on the rules of the game, there are just three outcomes: a win, a draw, and a loss.  A scoring system based on these outcomes would therefore be based on whether the game was won, or whether it ended in a draw.  These systems are called Draw Size Scoring systems (DSS). The basic model for DSS systems is: The result is based on how the game ends only. If you win the game outright (solo), you take all the points in the game. If you are part of the draw at the end of the game, you receive the points avaialble in the game divided by the number of players in the draw. If you lose the game, you receive 0 (zero) points. The most basic version of this is the Calhamer Point system, designed by the great and good ABC himself.  If you soloed, you earned a point.  If you drew the game, you scored a number of points based on how many people you drew with.  So a 4-way draw would provide 0.25 points, a 5-way draw 0....

Tournament Scoring - Part 5: Other Scoring Systems

There are, perhaps, three other types of scoring system: Placement or Rank scoring, hybrid systems that seek to combine DSS and SCS, and Tier scoring systems.  I want to have a look at each system. Placement or Rank systems Essentially, these are Supply Centre Scoring systems with the addition of bonus points.  I'm going to have a look at some more regularly used systems.  Again, here is the map I will use as an example: England  - 12 SCs Russia  - 9 SCs Turkey  - 8 SCs Italy  - 5 SCs France ,  Germany   and  Austria-Hungary   were eliminated, with 0 SCs each. C-Diplo In a drawn game points are awarded for: Participating in the game: 1 (for an online tournament, I'd only award this for participating and not surrendering). Each SC held at the end of the game: 1 . The player that 'tops the board' (has the most SCs): 38 pts. The second placed player (second highest number of SCs): 14 pts. The third p...