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The Powers - Part 4: Blühe, deutsches Vaterland!

In this series, I'm going to take a brief look at the seven powers in the game of  Diplomacy.   This will be not much more than a brief introduction to each power, looking at their position on the board, their neighbours and the pros and cons of playing them.  More detailed strategy will follow in future posts. OK, I admit - Germany looks strange in light-blue... Like Italy (and Austria, but I haven't written that post yet) Germany is a central power.  However, unlike Italy (and Austria) it has a number of advantages. Germany borders three neutral SCs: Denmark, Holland and Belgium.  Unless something unusual goes on, or she decides to forego one of them, Germany can have an almost guaranteed two builds in 1901. This is somewhat lessened as advantage in that she has five immediate neighbours (again, I'm stretching the point to include Italy).  This means that she has a lot of communicating to do in 1901.  If she can persua...