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I decided that it might be useful to have a list of blog series and stand alone posts here.  I know there's the archive but that doesn't necessarily link series of posts.

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Links here will take you to the first post in the series.

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Tournament Scoring - Part 5: Other Scoring Systems

There are, perhaps, three other types of scoring system: Placement or Rank scoring, hybrid systems that seek to combine DSS and SCS, and Tier scoring systems.  I want to have a look at each system. Placement or Rank systems Essentially, these are Supply Centre Scoring systems with the addition of bonus points.  I'm going to have a look at some more regularly used systems.  Again, here is the map I will use as an example: England  - 12 SCs Russia  - 9 SCs Turkey  - 8 SCs Italy  - 5 SCs France ,  Germany   and  Austria-Hungary   were eliminated, with 0 SCs each. C-Diplo In a drawn game points are awarded for: Participating in the game: 1 (for an online tournament, I'd only award this for participating and not surrendering). Each SC held at the end of the game: 1 . The player that 'tops the board' (has the most SCs): 38 pts. The second placed player (second highest number of SCs): 14 pts. The third placed player: 7 pts. If players are

Tournament Scoring - Part 7: The Mystery Scoring System

Introducing the Mystery Scoring System.  This is a name that reflects that the actual points scored isn't known until the tournament is over. OK, enough.  Let's get to it.  Here's a breakdown of what the system looks like. The Mystery scoring system The Mystery scoring system is based on DIAS games, where all survivors share in the draw.  (I have modified it to work with non-DIAS games.) In a draw , all players involved in the draw score 100  points. For games which are non-DIAS, players that survive but who are not part of the draw receive 10 points. Eliminated players receive 0 points. If a game ends in a solo, all other players receive 0 points. Solos are scored using the following process: Find the sum of all points scored in games which end in a draw. Divide this total by the number of games that ended in the draw - the average number of points awarded. Divide the average number of points above by the number of games that ended in a solo. Each

The Ethics of Diplomacy - Part 9: Mind Games

I've separated this from gamesmanship because it is something different.  However, mind games have the same impact on the Dip community as gamesmanship, for very similar reasons. Mind games are anything that you can do to get under the skin of another player.  They can be irritants, impoliteness or meant to simply build paranoia. Silence Sending messages and getting no response is frustrating.  I know - I send a lot of messages and find it annoying if I'm getting nothing back from someone with whom I'm supposed to be working. Now, what happens when that silence is  deliberate ?  When someone decides that they're not going to answer messages, or keep their answers to a minimum?  Why would they do  that ? Well, it is usually to cause some disruption in your thinking.  If you're concerned that she isn't messaging back, you're going to be concerned about what your plans were going to be. I know at least one player who hates this, not becaus