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Showing posts with the label draw-whittling

Tournament Scoring - Part 3: Draw Size Scoring (DSS)

If we're looking to score Diplomacy games based on the rules of the game, there are just three outcomes: a win, a draw, and a loss.  A scoring system based on these outcomes would therefore be based on whether the game was won, or whether it ended in a draw.  These systems are called Draw Size Scoring systems (DSS). The basic model for DSS systems is: The result is based on how the game ends only. If you win the game outright (solo), you take all the points in the game. If you are part of the draw at the end of the game, you receive the points avaialble in the game divided by the number of players in the draw. If you lose the game, you receive 0 (zero) points. The most basic version of this is the Calhamer Point system, designed by the great and good ABC himself.  If you soloed, you earned a point.  If you drew the game, you scored a number of points based on how many people you drew with.  So a 4-way draw would provide 0.25 points, a 5-way draw 0....

Who you'll meet across a Diplomacy board: Part 3: Pseudo-Dippyists

I thought it might be fun to have a look at some types of player you're likely to come across when playing  Diplomacy .  Well, OK, it's not all fun in this series... but I'll do my best. Having discussed Dippyists in the previous post, I'm going to move on to pseudo-Dippyists, those who play Diplomacy but not the way it was meant to be played. I'm not going to get to hung up on saying more here... read on. The Carebear I mentioned Carebears in a previous post .  Carebears are players who follow the philosophy of Drawmongery.  Drawmongery is a philosophy that places a draw on equal parity with winning.  I'm not going to go into this as being a perverted philosophy here because I'm going to analyse it in another post, but it is.  Extremely perverted. Here, we're talking about Carebears, the players themselves and the way they play.  What can you expect from a Carebear? Well, they're lovely... in a playing sense.  They're not bad p...