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The Powers - Part 5: Heiß umfehdet, wild umstritten

In this series, I'm going to take a brief look at the seven powers in the game of  Diplomacy.   This will be not much more than a brief introduction to each power, looking at their position on the board, their neighbours and the pros and cons of playing them.  More detailed strategy will follow in future posts. Austria-Hungary is the third and last of the central powers.  She is a tough power to play.  She has three immediate neighbours, and Turkey just the other side of the Balkans.  She's cut off from England and France, and therefore has to ensure that she isn't attacked by more than one power at a time. Austria has to be played aggressively if she is to do well, but aggressively-defensively... which makes no sense, I know.  Her problem is that, if she ignores her defence, she is easily swamped but, if she doesn't attack, she is slowly swamped.  It's a fine balance. There is, of course, the Venice/Trieste issue to deal...

The Powers - Part 4: Blühe, deutsches Vaterland!

In this series, I'm going to take a brief look at the seven powers in the game of  Diplomacy.   This will be not much more than a brief introduction to each power, looking at their position on the board, their neighbours and the pros and cons of playing them.  More detailed strategy will follow in future posts. OK, I admit - Germany looks strange in light-blue... Like Italy (and Austria, but I haven't written that post yet) Germany is a central power.  However, unlike Italy (and Austria) it has a number of advantages. Germany borders three neutral SCs: Denmark, Holland and Belgium.  Unless something unusual goes on, or she decides to forego one of them, Germany can have an almost guaranteed two builds in 1901. This is somewhat lessened as advantage in that she has five immediate neighbours (again, I'm stretching the point to include Italy).  This means that she has a lot of communicating to do in 1901.  If she can persua...